Version 1.6.6 contains the Mystdale Castle Hotfix, as well as some server side communication tweaks.
Sacred 1.6 Fixlist
Single and Multiplayer Fixes
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Fixed calculation of item level when forging them into special items. New item level is now the level of the item forged which has the highest level.
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Fixed EXP bonus when touching special statues. Received EXP bonus reduced to an appropriate level.
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Fixed EXP when defeating Bosses and Champions. Received EXP raised to an appropriate level.
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Improved colour scheme of the enemy status indicator.
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Improved variation of the enemy level when re-spawning.
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Fixed an issue where the wrong bonus was given by potions.
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the performance has been improved
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Fixed an issue where a rare crash appeared while fighting against monsters
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forged rings have been counted twice -> forged items must be forged out of the item and forged into the item again. Otherwise there won't be any bonuses.
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a possible reason for crashes is fixed
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added a tooltip for the forger so the item stats can now be viewed
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Localisation additions
added a new option for the Configuration Tool to create logs while playing
Multiplayer
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Improved EXP sharing between party members. Low level characters receive less EXP.
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Reduced EXP if the level of the character is too high for the chosen game mode (e. g. > level 40 in Bronze Mode or > level 90 in Silver Mode)
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The level of the re-spawning opponents is determined by the level of the most advanced character in a group.
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Fixed EXP variation when fighting against opponents with a higher level as the player character.
- Fixed EXP team bonus. Each party member receives more EXP.

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